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- This AI app idea sounds dumb (but it's genius)
This AI app idea sounds dumb (but it's genius)
I'm showing you why simple AI apps are beating billion-dollar startups + 6 copycat ideas that guarantee success
They're making millions with apps so simple, you'll laugh.
Then you'll kick yourself for not thinking of it first.
Last week, I discovered something that blew my mind.
A guy built an app that identifies rocks. Just rocks. Nothing fancy.
He's making $700,000 per month.
I couldn't believe it. I spent years thinking apps needed to be complex. Revolutionary. Game-changing.
I was completely wrong.
The biggest app goldmines are hiding in the most boring problems.
While everyone chases the next Facebook, smart builders focus on simple solutions.
Background removal. Homework help. Widget photos. Rock identification.
These "boring" apps are printing money.
Here's what shocked me most. These aren't venture-backed startups. They're solo founders. Small teams. Minimal budgets.
They just picked the right problems to solve.

Today I'm sharing the exact playbook they used.
The tools. The strategies. The secrets.
What I'm about to show you could change your life in 90 days.
🔥 The Numbers That Will Shock You
These apps seem too simple to be real. But the numbers don't lie.
Einstein Homework Helper: $60,000/month helping students with math
Potion: Converted Notion pages to websites, sold for $300,000
Rock Identifier: $700,000/month identifying stones and minerals
There is a mobile developer doing $30m+/year in revenue by building the same app in 10+ different niches.
A camera identifier app for rocks, mushrooms, insects, coins, birds, fish, etc.
“Rock Identifier” did $700k last month…
— Blake Robbins (@blakeir)
4:41 PM • Sep 6, 2024
Locket: $300,000/month with widget photos, under 10 employees
Photo Room: $94 million in 2024, just removing backgrounds
Simple problems. Simple solutions. Life-changing money.
The pattern is obvious once you see it. Focus on one thing. Make it exceptional. Scale like crazy.
💡 Why Apps Are Pure Gold Right Now
Three reasons apps beat every other business model:
Recurring Revenue: Like Netflix subscriptions. Build once. Earn forever.
Infinite Scalability: Same app serves 10 users or 100,000. No extra work.
Exit Potential: Sell for 3-10x annual revenue when you're ready.
Traditional businesses can't compete with these economics.
Most entrepreneurs complicate things. They build features nobody wants. Apps force you to focus.
One problem. One solution. Maximum impact.
🎯 The Single Feature Success Formula
Every successful app follows this pattern:
Step 1: Find a specific, painful problem
Step 2: Build one feature that solves it completely
Step 3: Make that feature feel perfect from day one
Step 4: Only add features after mastering the core

Photo Room started with just background removal. Nothing else.
They perfected that one feature. Users loved it. Revenue exploded. Then they expanded.
Most builders do the opposite. They launch with 20 half-baked features. Users get confused. Revenue stays flat.
Focus wins every time.
🔍 How To Find Million-Dollar App Ideas
The best ideas are hiding in plain sight. Two strategies work consistently:
Strategy #1: Market Gap Analysis
Look for needs that aren't being met. Problems everyone complains about. Solutions that don't exist yet.
Research Tools:
Sensor Tower: Estimates app downloads and revenue
Get Laca: Database of successful apps with revenue data
Starter Story: Case studies of profitable founders
Spend 2 hours researching. You'll find 10 profitable ideas.
Strategy #2: Improvement Opportunities
Find successful apps with terrible user experiences. Build better versions.
Look for apps with:
Confusing interfaces
Slow performance
Missing obvious features
Bad customer reviews
The Rock Identifier guy found existing rock apps. He just made his better.
🛠️ Build Apps Without Coding Skills
You don't need to be a programmer. These tools do the heavy lifting:
Lovable: Easy drag-and-drop interface. Perfect for beginners. Higher cost but worth it.
Cursor AI: Best value option. Slightly technical but manageable. Great community support.
Vzero: Rapid prototyping. Good for testing ideas quickly.
Replit: Collaborative coding environment. AI assistance included.
Pick one tool. Stick with it. Build your first app this month.
Most people tool-hop forever. Pick one. Learn it. Ship something.
📱 The 6 Profitable App Categories Right Now
Based on current market data, these categories are exploding:
Category #1: AI-Powered Productivity
Examples: Homework helpers, writing assistants, task automation
Why it works: AI makes everything 10x easier
Revenue potential: $50K-$200K/month
Category #2: Photo/Video Enhancement
Examples: Background removal, filters, editing tools
Why it works: Everyone creates content now
Revenue potential: $30K-$700K/month
Category #3: Widget/Utility Apps
Examples: Home screen widgets, quick access tools
Why it works: Simple but highly used daily
Revenue potential: $20K-$300K/month
Category #4: Identification Apps
Examples: Plant ID, rock ID, object recognition
Why it works: Curiosity drives usage
Revenue potential: $40K-$700K/month
Category #5: Health/Habit Tracking
Examples: Workout logs, meditation timers, mood tracking
Why it works: People want self-improvement
Revenue potential: $25K-$150K/month
Category #6: Business Tools
Examples: Receipt scanning, expense tracking, inventory
Why it works: Businesses pay premium prices
Revenue potential: $60K-$400K/month
Pick one category. Research the top apps. Build something better.
Your 90-Day App Launch Plan
Days 1-30: Research & Plan
Research profitable app categories
Identify specific problems to solve
Study successful competitor apps
Plan your marketing strategy before building
Days 31-60: Build & Test
Choose your no-code tool
Build your minimum viable app
Test with 20-50 real users
Iterate based on feedback
Days 61-90: Launch & Scale
Submit to app stores
Execute your marketing plan
Track user metrics and revenue
Optimize for growth
Most people skip the research phase. Don't be most people.
⚠️ The Fatal Mistakes That Kill Apps
Mistake #1: Building without marketing plan
Selling is harder than building. Plan marketing first.
Mistake #2: Feature creep
Start with one feature. Perfect it. Then expand.
Mistake #3: Ignoring app store optimization 90% of discovery happens in app stores. Optimize everything.
Mistake #4: Premature scaling Get product-market fit first. Scale second.
Avoid these mistakes and you'll succeed faster than 90% of app builders.
👋 Your Moment Is Right Now
Two types of people will read this:
Those who bookmark it for "someday."
They'll research for months. Debate tools forever. Never ship anything.
And those who pick one idea. Choose one tool.
Build something this month. Join the ranks of profitable app builders.
The app economy is exploding.
Your choice is simple: Stay on the sidelines or jump in.
Make it count
Catch you next week
Bye!
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